I wasn’t expecting much from Death end re;Quest when I first picked it up. It’s a product of Compile Heart, which is itself a subsidiary of Idea Factory – a studio that I’ve had a tenuous past with, to say the least. The most notable titles I’ve played from them are Neptunia Virtual Stars, which I reviewed here at Anime News Network, and Death Under the Labyrinth, which I played in my last year of high school. Suffice to say that I have an incredibly low opinion of both of these games and have become reasonably skeptical of the studio behind them. Death end, however, proves me dead wrong: it demonstrates not only Idea Factory‘s ability to put out quality titles, but that they can also be trusted to take real creative risks and create unique games – something all too rare in today’s market.
That isn’t to say that Death end re;Quest isn’t without its faults. This game seems at…